From b02b3ebb217473f670570860d0914aee59b1e656 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Sat, 2 Jun 2012 02:31:59 +0200 Subject: WINTERMUTE: Add folders for utils and video --- engines/wintermute/utils/utils.h | 71 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 71 insertions(+) create mode 100644 engines/wintermute/utils/utils.h (limited to 'engines/wintermute/utils/utils.h') diff --git a/engines/wintermute/utils/utils.h b/engines/wintermute/utils/utils.h new file mode 100644 index 0000000000..46e895ff4d --- /dev/null +++ b/engines/wintermute/utils/utils.h @@ -0,0 +1,71 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + +#ifndef WINTERMUTE_UTILS_H +#define WINTERMUTE_UTILS_H + +#include "engines/wintermute/wintypes.h" + +namespace WinterMute { + +class CBGame; + +class CBUtils { +public: + static void Clip(int *DestX, int *DestY, RECT *SrcRect, RECT *DestRect); + static void Swap(int *a, int *b); + static bool StrBeginsI(const char *String, const char *Fragment); + static float NormalizeAngle(float Angle); + + static void CreatePath(const char *Path, bool PathOnly = false); + + static void DebugMessage(HWND hWnd, const char *Text); + static char *SetString(char **String, const char *Value); + + static int StrNumEntries(const char *Str, const char Delim = ','); + static char *StrEntry(int Entry, const char *Str, const char Delim = ','); + + static int RandomInt(int From, int To); + static float RandomFloat(float From, float To); + static float RandomAngle(float From, float To); + + static bool MatchesPattern(const char *pattern, const char *string); + + static char *GetPath(const char *Filename); + static char *GetFilename(const char *Filename); + + static void RGBtoHSL(uint32 RGBColor, byte *OutH, byte *OutS, byte *OutL); + static uint32 HSLtoRGB(byte H, byte S, byte L); + +private: + static float Hue2RGB(float v1, float v2, float vH); +}; + +} // end of namespace WinterMute + +#endif -- cgit v1.2.3