From 5683f076331d2831eb4720b65bb53e8d01ca33ee Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Sat, 21 Jul 2012 18:19:07 +0200 Subject: WINTERMUTE: Rename CamelCased filenames to prefixed_under_score-filenames This is mostly a lead-up to namespacing the Ad/Base folders, and then possibly removing the prefixes from the files, it also has the added benefit of getting rid of the odd case-typos that makes for issues on platforms that don't ignore case. --- engines/wintermute/video/video_theora_player.h | 151 +++++++++++++++++++++++++ 1 file changed, 151 insertions(+) create mode 100644 engines/wintermute/video/video_theora_player.h (limited to 'engines/wintermute/video/video_theora_player.h') diff --git a/engines/wintermute/video/video_theora_player.h b/engines/wintermute/video/video_theora_player.h new file mode 100644 index 0000000000..5bf8e165c7 --- /dev/null +++ b/engines/wintermute/video/video_theora_player.h @@ -0,0 +1,151 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This file is based on WME Lite. + * http://dead-code.org/redir.php?target=wmelite + * Copyright (c) 2011 Jan Nedoma + */ + +#ifndef WINTERMUTE_VIDTHEORAPLAYER_H +#define WINTERMUTE_VIDTHEORAPLAYER_H + +#include "engines/wintermute/base/base.h" +#include "engines/wintermute/base/file/base_file.h" +#include "engines/wintermute/persistent.h" +#include "video/video_decoder.h" +#include "common/stream.h" +#include "graphics/surface.h" + +namespace WinterMute { +class CBSurface; +class CBImage; +class CVidTheoraPlayer : public CBBase { +private: + enum { + THEORA_STATE_NONE = 0, + THEORA_STATE_PLAYING = 1, + THEORA_STATE_PAUSED = 2, + THEORA_STATE_FINISHED = 3 + }; + Video::RewindableVideoDecoder *_theoraDecoder; + Graphics::Surface _surface; +public: + DECLARE_PERSISTENT(CVidTheoraPlayer, CBBase) + + CVidTheoraPlayer(CBGame *inGame); + virtual ~CVidTheoraPlayer(void); + + // external objects + Common::SeekableReadStream *_file; + Common::String _filename; + + CBSurface *_texture; + //CVidSubtitler *_subtitler; + + // control methods + bool initialize(const Common::String &filename, const Common::String &subtitleFile = NULL); + bool initializeSimple(); + bool update(); + bool play(TVideoPlayback type = VID_PLAY_CENTER, int x = 0, int y = 0, bool freezeGame = false, bool freezeMusic = true, bool Looping = false, uint32 startTime = 0, float forceZoom = -1.0f, int volume = -1); + bool stop(); + bool display(uint32 alpha = 0xFFFFFFFF); + //bool RenderFrame(CBSurface *Texture, yuv_buffer *yuv); + + bool pause(); + bool resume(); + + bool isPlaying() { + return _state == THEORA_STATE_PLAYING; + }; + bool isFinished() { + return _state == THEORA_STATE_FINISHED; + }; + bool isPaused() { + return _state == THEORA_STATE_PAUSED; + }; + + uint32 getMovieTime(); + uint32 getMovieFrame(); + + CBSurface *getTexture(); + + int _state; + uint32 _startTime; + + int _savedState; + uint32 _savedPos; + + + // alpha related + CBImage *_alphaImage; + Common::String _alphaFilename; + bool setAlphaImage(const Common::String &filename); + __inline byte getAlphaAt(int x, int y); + void writeAlpha(); + + bool SeekToTime(uint32 Time); + + + void cleanup(); + bool resetStream(); + + // video properties + TVideoPlayback _playbackType; + int _posX; + int _posY; + float _playZoom; + int _volume; + + bool _looping; + bool _dontDropFrames; + bool _freezeGame; + uint32 _currentTime; + + +private: + // seeking support + bool _seekingKeyframe; + float _timeOffset; + + bool _frameRendered; + + bool getIsFrameReady() { + return _videoFrameReady; + } +private: + bool _audioFrameReady; + bool _videoFrameReady; + float _videobufTime; + + bool WriteVideo(); + + bool _playbackStarted; + + // helpers + void SetDefaults(); + +}; + +} // end of namespace WinterMute + +#endif -- cgit v1.2.3