From 9ea315747e9e8e8089b9ceab97b4b52c90c190fe Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Tue, 13 Aug 2013 19:09:08 +0200 Subject: WINTERMUTE: Be explicit when storing Floats in savegames. --- engines/wintermute/video/video_theora_player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/wintermute/video') diff --git a/engines/wintermute/video/video_theora_player.cpp b/engines/wintermute/video/video_theora_player.cpp index ef4d6b4dd9..f3317684b5 100644 --- a/engines/wintermute/video/video_theora_player.cpp +++ b/engines/wintermute/video/video_theora_player.cpp @@ -498,7 +498,7 @@ bool VideoTheoraPlayer::persist(BasePersistenceManager *persistMgr) { persistMgr->transfer(TMEMBER(_alphaFilename)); persistMgr->transfer(TMEMBER(_posX)); persistMgr->transfer(TMEMBER(_posY)); - persistMgr->transfer(TMEMBER(_playZoom)); + persistMgr->transferFloat(TMEMBER(_playZoom)); persistMgr->transfer(TMEMBER_INT(_playbackType)); persistMgr->transfer(TMEMBER(_looping)); persistMgr->transfer(TMEMBER(_volume)); -- cgit v1.2.3