From cc56ba01e470f9af9f16724acbda58f67852d284 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Tue, 26 Jun 2012 02:27:33 +0200 Subject: WINTERMUTE: Rename FuncName->funcName in Brenderer/BrendererSDL --- engines/wintermute/wintermute.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/wintermute/wintermute.cpp') diff --git a/engines/wintermute/wintermute.cpp b/engines/wintermute/wintermute.cpp index 91a086af63..cbcd652946 100644 --- a/engines/wintermute/wintermute.cpp +++ b/engines/wintermute/wintermute.cpp @@ -208,7 +208,7 @@ int WinterMuteEngine::init() { HRESULT ret; // initialize the renderer - ret = _game->_renderer->InitRenderer(_game->_settingsResWidth, _game->_settingsResHeight, windowedMode); + ret = _game->_renderer->initRenderer(_game->_settingsResWidth, _game->_settingsResHeight, windowedMode); if (FAILED(ret)) { _game->LOG(ret, "Error initializing renderer. Exiting."); @@ -278,7 +278,7 @@ int WinterMuteEngine::messageLoop() { _game->DisplayDebugInfo(); // ***** flip - if (!_game->_suspendedRendering) _game->_renderer->Flip(); + if (!_game->_suspendedRendering) _game->_renderer->flip(); if (_game->_loading) _game->LoadGame(_game->_scheduledLoadSlot); } if (_game->_quitting) break; -- cgit v1.2.3