From 1973d745afa320fac5f8c0772faa3c67c15d0dbb Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Wed, 18 Jul 2012 16:43:11 +0200 Subject: WINTERMUTE: Add detection for Hamlet or the last game without MMORPS features, shaders and product placement --- engines/wintermute/detection.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) (limited to 'engines/wintermute') diff --git a/engines/wintermute/detection.cpp b/engines/wintermute/detection.cpp index 246ca4be64..b91f57f0c8 100644 --- a/engines/wintermute/detection.cpp +++ b/engines/wintermute/detection.cpp @@ -39,6 +39,7 @@ static const PlainGameDescriptor wintermuteGames[] = { {"chivalry", "Chivalry is Not Dead"}, {"dirtysplit", "Dirty Split"}, {"ghostsheet", "Ghost in the Sheet"}, + {"hamlet", "Hamlet or the last game without MMORPS features, shaders and product placement"}, {"julia", "J.U.L.I.A."}, {"mirage", "Mirage"}, {"pigeons", "Pigeons in the Park"}, @@ -113,6 +114,15 @@ static const ADGameDescription gameDescriptions[] = { ADGF_DEMO, GUIO0() }, + { + "hamlet", + "", + AD_ENTRY1s("data.dcp", "f624add957a77c9930529fb28cc2450f", 88183022), + Common::EN_ANY, + Common::kPlatformWindows, + ADGF_UNSTABLE, + GUIO0() + }, { "julia", "", -- cgit v1.2.3