From 2c56b31996de7a1deaf6f4ed3e5802cfcf024e7c Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Sun, 8 Jul 2012 23:15:05 +0200 Subject: WINTERMUTE: Rename FuncName/VarName -> funcName/varName in UIText --- engines/wintermute/UI/UIText.cpp | 20 ++++++++++---------- engines/wintermute/UI/UIText.h | 5 +++-- 2 files changed, 13 insertions(+), 12 deletions(-) (limited to 'engines/wintermute') diff --git a/engines/wintermute/UI/UIText.cpp b/engines/wintermute/UI/UIText.cpp index 82f7701b80..d5f44391ab 100644 --- a/engines/wintermute/UI/UIText.cpp +++ b/engines/wintermute/UI/UIText.cpp @@ -62,29 +62,29 @@ CUIText::~CUIText() { ////////////////////////////////////////////////////////////////////////// -HRESULT CUIText::display(int OffsetX, int OffsetY) { +HRESULT CUIText::display(int offsetX, int offsetY) { if (!_visible) return S_OK; CBFont *font = _font; if (!font) font = Game->_systemFont; - if (_back) _back->display(OffsetX + _posX, OffsetY + _posY, _width, _height); - if (_image) _image->draw(OffsetX + _posX, OffsetY + _posY, NULL); + if (_back) _back->display(offsetX + _posX, offsetY + _posY, _width, _height); + if (_image) _image->draw(offsetX + _posX, offsetY + _posY, NULL); if (font && _text) { - int text_offset; + int textOffset; switch (_verticalAlign) { case VAL_TOP: - text_offset = 0; + textOffset = 0; break; case VAL_BOTTOM: - text_offset = _height - font->getTextHeight((byte *)_text, _width); + textOffset = _height - font->getTextHeight((byte *)_text, _width); break; default: - text_offset = (_height - font->getTextHeight((byte *)_text, _width)) / 2; + textOffset = (_height - font->getTextHeight((byte *)_text, _width)) / 2; } - font->drawText((byte *)_text, OffsetX + _posX, OffsetY + _posY + text_offset, _width, _textAlign, _height); + font->drawText((byte *)_text, offsetX + _posX, offsetY + _posY + textOffset, _width, _textAlign, _height); } //Game->_renderer->_rectList.Add(new CBActiveRect(Game, this, NULL, OffsetX + _posX, OffsetY + _posY, _width, _height, 100, 100, false)); @@ -382,7 +382,7 @@ HRESULT CUIText::scCallMethod(CScScript *script, CScStack *stack, CScStack *this ////////////////////////////////////////////////////////////////////////// if (strcmp(name, "SizeToFit") == 0) { stack->correctParams(0); - SizeToFit(); + sizeToFit(); stack->pushNULL(); return S_OK; } @@ -478,7 +478,7 @@ HRESULT CUIText::persist(CBPersistMgr *persistMgr) { ////////////////////////////////////////////////////////////////////////// -HRESULT CUIText::SizeToFit() { +HRESULT CUIText::sizeToFit() { if (_font && _text) { _width = _font->getTextWidth((byte *)_text); _height = _font->getTextHeight((byte *)_text, _width); diff --git a/engines/wintermute/UI/UIText.h b/engines/wintermute/UI/UIText.h index 876b6762f7..383f15f47d 100644 --- a/engines/wintermute/UI/UIText.h +++ b/engines/wintermute/UI/UIText.h @@ -35,9 +35,10 @@ namespace WinterMute { class CUIText : public CUIObject { +private: + HRESULT sizeToFit(); public: - HRESULT SizeToFit(); - virtual HRESULT display(int OffsetX, int OffsetY); + virtual HRESULT display(int offsetX, int offsetY); DECLARE_PERSISTENT(CUIText, CUIObject) CUIText(CBGame *inGame = NULL); virtual ~CUIText(); -- cgit v1.2.3