From 370c458efdf40d31d66eb61094f7475cdd32132c Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Mon, 9 Jul 2012 12:29:00 +0200 Subject: WINTERMUTE: Rename a few missed VarName->varNames in AdInventoryBox --- engines/wintermute/Ad/AdInventoryBox.cpp | 18 +++++++++--------- 1 file changed, 9 insertions(+), 9 deletions(-) (limited to 'engines/wintermute') diff --git a/engines/wintermute/Ad/AdInventoryBox.cpp b/engines/wintermute/Ad/AdInventoryBox.cpp index a528167e8c..222d91800d 100644 --- a/engines/wintermute/Ad/AdInventoryBox.cpp +++ b/engines/wintermute/Ad/AdInventoryBox.cpp @@ -103,13 +103,13 @@ ERRORCODE CAdInventoryBox::display() { if (!_visible) return STATUS_OK; - int ItemsX, ItemsY; - ItemsX = (int)floor((float)((_itemsArea.right - _itemsArea.left + _spacing) / (_itemWidth + _spacing))); - ItemsY = (int)floor((float)((_itemsArea.bottom - _itemsArea.top + _spacing) / (_itemHeight + _spacing))); + int itemsX, itemsY; + itemsX = (int)floor((float)((_itemsArea.right - _itemsArea.left + _spacing) / (_itemWidth + _spacing))); + itemsY = (int)floor((float)((_itemsArea.bottom - _itemsArea.top + _spacing) / (_itemHeight + _spacing))); if (_window) { _window->enableWidget("prev", _scrollOffset > 0); - _window->enableWidget("next", _scrollOffset + ItemsX * ItemsY < adGame->_inventoryOwner->getInventory()->_takenItems.getSize()); + _window->enableWidget("next", _scrollOffset + itemsX * itemsY < adGame->_inventoryOwner->getInventory()->_takenItems.getSize()); } @@ -132,12 +132,12 @@ ERRORCODE CAdInventoryBox::display() { // display items if (_window && _window->_alphaColor != 0) Game->_renderer->_forceAlphaColor = _window->_alphaColor; int yyy = rect.top; - for (int j = 0; j < ItemsY; j++) { + for (int j = 0; j < itemsY; j++) { int xxx = rect.left; - for (int i = 0; i < ItemsX; i++) { - int ItemIndex = _scrollOffset + j * ItemsX + i; - if (ItemIndex >= 0 && ItemIndex < adGame->_inventoryOwner->getInventory()->_takenItems.getSize()) { - CAdItem *item = adGame->_inventoryOwner->getInventory()->_takenItems[ItemIndex]; + for (int i = 0; i < itemsX; i++) { + int itemIndex = _scrollOffset + j * itemsX + i; + if (itemIndex >= 0 && itemIndex < adGame->_inventoryOwner->getInventory()->_takenItems.getSize()) { + CAdItem *item = adGame->_inventoryOwner->getInventory()->_takenItems[itemIndex]; if (item != ((CAdGame *)Game)->_selectedItem || !_hideSelected) { item->update(); item->display(xxx, yyy); -- cgit v1.2.3