From e8d3f0b020718ce37be7f8dbe38f1702228a2c7f Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Mon, 16 Jul 2012 13:56:18 +0200 Subject: WINTERMUTE: Use 32bpp surfaces for drawing TTF-fonts. --- engines/wintermute/Base/font/BFontTT.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/wintermute') diff --git a/engines/wintermute/Base/font/BFontTT.cpp b/engines/wintermute/Base/font/BFontTT.cpp index ec20c0e393..bf59007e0e 100644 --- a/engines/wintermute/Base/font/BFontTT.cpp +++ b/engines/wintermute/Base/font/BFontTT.cpp @@ -260,9 +260,9 @@ CBSurface *CBFontTT::renderTextToTexture(const WideString &text, int width, TTex warning("%s %d %d %d %d", text.c_str(), RGBCOLGetR(_layers[0]->_color), RGBCOLGetG(_layers[0]->_color), RGBCOLGetB(_layers[0]->_color), RGBCOLGetA(_layers[0]->_color)); // void drawString(Surface *dst, const Common::String &str, int x, int y, int w, uint32 color, TextAlign align = kTextAlignLeft, int deltax = 0, bool useEllipsis = true) const; Graphics::Surface *surface = new Graphics::Surface(); - surface->create((uint16)width, (uint16)(_lineHeight * lines.size()), Graphics::PixelFormat(2, 5, 5, 5, 1, 10, 5, 0, 15)); + surface->create((uint16)width, (uint16)(_lineHeight * lines.size()), Graphics::PixelFormat(4, 8, 8, 8, 8, 24, 16, 8, 0)); - uint16 useColor = 0xffff; + uint32 useColor = 0xffffffff; Common::Array::iterator it; int heightOffset = 0; for (it = lines.begin(); it != lines.end(); it++) { -- cgit v1.2.3