From fb3a8f7899ee8b6955a6a9f5ede17ebb76836b54 Mon Sep 17 00:00:00 2001 From: Tobia Tesan Date: Fri, 26 Feb 2016 15:49:42 +0100 Subject: WINTERMUTE: Init _ready in BaseScriptHolder --- engines/wintermute/base/base_script_holder.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/wintermute') diff --git a/engines/wintermute/base/base_script_holder.cpp b/engines/wintermute/base/base_script_holder.cpp index 5b1c961479..bf53c0253c 100644 --- a/engines/wintermute/base/base_script_holder.cpp +++ b/engines/wintermute/base/base_script_holder.cpp @@ -42,7 +42,7 @@ IMPLEMENT_PERSISTENT(BaseScriptHolder, false) ////////////////////////////////////////////////////////////////////// BaseScriptHolder::BaseScriptHolder(BaseGame *inGame) : BaseScriptable(inGame) { setName(""); - + _ready = false; _freezable = true; _filename = nullptr; } -- cgit v1.2.3