From a8da12bbe4684183cbe4d5c6ac480af2515d07cf Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Thu, 25 Dec 2014 17:02:51 +1100 Subject: XEEN: Added skeletons for Clouds, Dark Side, and World of Xeen engines --- engines/xeen/clouds/clouds_game.cpp | 38 +++++++++++++++++++++++++++++++++ engines/xeen/clouds/clouds_game.h | 42 +++++++++++++++++++++++++++++++++++++ 2 files changed, 80 insertions(+) create mode 100644 engines/xeen/clouds/clouds_game.cpp create mode 100644 engines/xeen/clouds/clouds_game.h (limited to 'engines/xeen/clouds') diff --git a/engines/xeen/clouds/clouds_game.cpp b/engines/xeen/clouds/clouds_game.cpp new file mode 100644 index 0000000000..4987ce05dd --- /dev/null +++ b/engines/xeen/clouds/clouds_game.cpp @@ -0,0 +1,38 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "xeen/clouds/clouds_game.h" + +namespace Xeen { + +CloudsEngine::CloudsEngine(OSystem *syst, const XeenGameDescription *gameDesc) + : XeenEngine(syst, gameDesc) { +} + +void CloudsEngine::playGame() { + cloudsIntro(); +} + +void CloudsEngine::cloudsIntro() { +} + +} // End of namespace Xeen diff --git a/engines/xeen/clouds/clouds_game.h b/engines/xeen/clouds/clouds_game.h new file mode 100644 index 0000000000..a8c4fbea3b --- /dev/null +++ b/engines/xeen/clouds/clouds_game.h @@ -0,0 +1,42 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef XEEN_CLOUDS_GAME_H +#define XEEN_CLOUDS_GAME_H + +#include "xeen/xeen.h" + +namespace Xeen { + +class CloudsEngine : virtual public XeenEngine { +protected: + void cloudsIntro(); + + virtual void playGame(); +public: + CloudsEngine(OSystem *syst, const XeenGameDescription *gameDesc); + virtual ~CloudsEngine() {} +}; + +} // End of namespace Xeen + +#endif /* XEEN_CLOUDS_GAME_H */ -- cgit v1.2.3