From a23216fbfcbe5b345f27d648775e6da6780e4dbd Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 29 Apr 2018 16:44:36 -0400 Subject: XEEN: Further fix for movement checks when strafing indoors --- engines/xeen/combat.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/xeen/combat.cpp') diff --git a/engines/xeen/combat.cpp b/engines/xeen/combat.cpp index 0678fc0d89..bd39779b6e 100644 --- a/engines/xeen/combat.cpp +++ b/engines/xeen/combat.cpp @@ -1060,7 +1060,7 @@ void Combat::setSpeedTable() { bool hasSpeed = _whosSpeed != -1; int oldSpeed = hasSpeed && _whosSpeed < (int)_speedTable.size() ? _speedTable[_whosSpeed] : 0; - // Set up speeds for party membres + // Set up speeds for party members int maxSpeed = 0; for (uint charNum = 0; charNum < _combatParty.size(); ++charNum) { Character &c = *_combatParty[charNum]; -- cgit v1.2.3