From b533822c0666ade51d2da2047e87351d3047fb58 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 24 Jan 2015 09:27:48 -0500 Subject: XEEN: Implement lots of stubbed PlayerStruct methods --- engines/xeen/combat.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/xeen/combat.h') diff --git a/engines/xeen/combat.h b/engines/xeen/combat.h index 882f90e604..550b39fd2e 100644 --- a/engines/xeen/combat.h +++ b/engines/xeen/combat.h @@ -28,7 +28,7 @@ namespace Xeen { enum DamageType { - DT_PHYSICAL = 0, DT_1 = 1, DT_FIRE = 2, DT_ELECTRICAL = 3, + DT_PHYSICAL = 0, DT_MAGICAL = 1, DT_FIRE = 2, DT_ELECTRICAL = 3, DT_COLD = 4, DT_POISON = 5, DT_ENERGY = 6, DT_SLEEP = 7, DT_FINGEROFDEATH = 8, DT_HOLYWORD = 9, DT_MASS_DISTORTION = 10, DT_UNDED = 11, DT_BEASTMASTER = 12, DT_DRAGONSLEEP = 13, -- cgit v1.2.3