From f2b574d64762d23a83cc682da0e622be99080688 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 4 Mar 2018 18:12:09 -0500 Subject: XEEN: Move all the dialog classes to their own sub-folder --- engines/xeen/dialogs/dialogs.h | 137 +++++++++++++++++++++++++++++++++++++++++ 1 file changed, 137 insertions(+) create mode 100644 engines/xeen/dialogs/dialogs.h (limited to 'engines/xeen/dialogs/dialogs.h') diff --git a/engines/xeen/dialogs/dialogs.h b/engines/xeen/dialogs/dialogs.h new file mode 100644 index 0000000000..cabc921536 --- /dev/null +++ b/engines/xeen/dialogs/dialogs.h @@ -0,0 +1,137 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef XEEN_DIALOGS_H +#define XEEN_DIALOGS_H + +#include "common/array.h" +#include "common/stack.h" +#include "common/rect.h" +#include "xeen/cutscenes.h" +#include "xeen/sprites.h" +#include "xeen/xsurface.h" + +namespace Xeen { + +class XeenEngine; + +class UIButton { +public: + Common::Rect _bounds; + SpriteResource *_sprites; + int _value; + uint _frameNum; + bool _draw; + + UIButton(const Common::Rect &bounds, int value, uint frameNum, SpriteResource *sprites, bool draw) : + _bounds(bounds), _value(value), _frameNum(frameNum), + _sprites(sprites), _draw(draw) {} + + UIButton() : _value(0), _frameNum(0), _sprites(nullptr), _draw(false) {} +}; + +class ButtonContainer : public Cutscenes { +private: + Common::Stack< Common::Array > _savedButtons; +protected: + Common::Array _buttons; + Common::StringArray _textStrings; + int _buttonValue; + + bool checkEvents(XeenEngine *vm); + + /** + * Draws the scroll in the background + * @param rollUp If true, rolls up the scroll. If false, unrolls. + * @param fadeIn If true, does an initial fade in + * @returns True if key or mouse pressed + */ + virtual bool doScroll(bool rollUp, bool fadeIn); + + /** + * Load a set of text strings from the given resource + * @param name Name of resource containing strings + */ + void loadStrings(const Common::String &name); + + /** + * Load a set of text strings from the given resource + * @param name Name of resource containing strings + * @param ccMode Optional cc file number to explicitly use + */ + void loadStrings(const Common::String &name, int ccMode); +public: + ButtonContainer(XeenEngine *vm) : Cutscenes(vm), _buttonValue(0) {} + + /** + * Saves the current list of buttons + */ + void saveButtons(); + + void clearButtons(); + + void restoreButtons(); + + void addButton(const Common::Rect &bounds, int val, + SpriteResource *sprites = nullptr); + void addButton(const Common::Rect &bounds, int val, + int frameNum, SpriteResource *sprites = nullptr); + + void addPartyButtons(XeenEngine *vm); + + /** + * Draws the buttons onto the passed surface + */ + void drawButtons(XSurface *surface); +}; + +class SettingsBaseDialog : public ButtonContainer { +protected: + virtual void showContents(SpriteResource &title1, bool mode); +public: + SettingsBaseDialog(XeenEngine *vm) : ButtonContainer(vm) {} + + virtual ~SettingsBaseDialog() {} +}; + +class CreditsScreen: public ButtonContainer { +private: + CreditsScreen(XeenEngine *vm) : ButtonContainer(vm) {} + + void execute(const char *content); +public: + static void show(XeenEngine *vm); +}; + +class PleaseWait { +private: + Common::String _msg; +public: + PleaseWait(bool isOops = false); + ~PleaseWait(); + + void show(); +}; + +} // End of namespace Xeen + +#endif /* XEEN_DIALOGS_H */ -- cgit v1.2.3