From caba18856914daac4339f040b39b7b73795c6310 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 15 Apr 2018 09:51:18 -0400 Subject: XEEN: Mode renamings, fix loading savegame during script dragging party --- engines/xeen/dialogs/dialogs_spells.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/xeen/dialogs/dialogs_spells.cpp') diff --git a/engines/xeen/dialogs/dialogs_spells.cpp b/engines/xeen/dialogs/dialogs_spells.cpp index e59fbdef9c..122b22985e 100644 --- a/engines/xeen/dialogs/dialogs_spells.cpp +++ b/engines/xeen/dialogs/dialogs_spells.cpp @@ -137,7 +137,7 @@ Character *SpellsDialog::execute(ButtonContainer *priorDialog, Character *c, int spells._lastCaster = _buttonValue; intf.highlightChar(_buttonValue); - if (_vm->_mode == MODE_17) { + if (_vm->_mode == MODE_INTERACTIVE7) { windows[10].writeString(Common::String::format(Res.GUILD_OPTIONS, XeenEngine::printMil(party._gold).c_str(), Res.GUILD_TEXT, c->_name.c_str())); } else { -- cgit v1.2.3