From 70b76dc8deb3f9ac21ad782eba07c8e8dacb6338 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 6 Apr 2018 07:09:50 -0400 Subject: XEEN: Fix teleporting outdoors --- engines/xeen/dialogs/dialogs_spells.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) (limited to 'engines/xeen/dialogs') diff --git a/engines/xeen/dialogs/dialogs_spells.cpp b/engines/xeen/dialogs/dialogs_spells.cpp index e1a0c22e3e..03e8a491cb 100644 --- a/engines/xeen/dialogs/dialogs_spells.cpp +++ b/engines/xeen/dialogs/dialogs_spells.cpp @@ -850,10 +850,9 @@ int Teleport::execute() { break; } - v = map.mazeLookup(pt, map._isOutdoors ? 0xF : 0xFFFF, 0); + v = map.mazeLookup(pt, 0, map._isOutdoors ? 0xF : 0xFFFF); - if ((v != (map._isOutdoors ? 0 : INVALID_CELL)) && - (!map._isOutdoors || v == SURFTYPE_DWATER)) { + if ((v != (map._isOutdoors ? 0 : INVALID_CELL)) && (!map._isOutdoors || v != SURFTYPE_DWATER)) { party._mazePosition = pt; return 1; } else { -- cgit v1.2.3