From 29753a29a4b82d8cac78223232dc84c003d8f210 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 30 Jan 2015 19:18:43 -0500 Subject: XEEN: Implemented SpellsDialog and ConfirmDialog classes --- engines/xeen/dialogs_spells.h | 61 +++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 61 insertions(+) create mode 100644 engines/xeen/dialogs_spells.h (limited to 'engines/xeen/dialogs_spells.h') diff --git a/engines/xeen/dialogs_spells.h b/engines/xeen/dialogs_spells.h new file mode 100644 index 0000000000..69e339fa79 --- /dev/null +++ b/engines/xeen/dialogs_spells.h @@ -0,0 +1,61 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#ifndef XEEN_DIALOGS_SPELLS_H +#define XEEN_DIALOGS_SPELLS_H + +#include "common/array.h" +#include "xeen/dialogs.h" +#include "xeen/party.h" + +namespace Xeen { + +struct SpellEntry { + Common::String _name; + int _spellIndex; + int _spellId; + + SpellEntry(const Common::String &name, int spellIndex, int spellId) : + _name(name), _spellIndex(spellIndex), _spellId(spellId) {} +}; + +class SpellsScroll : public ButtonContainer { +private: + XeenEngine *_vm; + SpriteResource _iconSprites; + SpriteResource _scrollSprites; + Common::Array _spells; + + SpellsScroll(XeenEngine *vm) : ButtonContainer(), _vm(vm) {} + + Character *execute(Character *c, int v2); + + void loadButtons(); + + const char *setSpellText(Character *c, int v2); +public: + static Character *show(XeenEngine *vm, Character *c, int v2); +}; + +} // End of namespace Xeen + +#endif /* XEEN_DIALOGS_SPELLS_H */ -- cgit v1.2.3