From b907ccce96dff37cb61f7149e5d483dd00e540e9 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Wed, 6 Dec 2017 21:50:30 -0500 Subject: XEEN: Rename InterfaceMap class to InterfaceScene This is avoid confusion with the minimap and map dialog classes --- engines/xeen/interface_minimap.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/xeen/interface_minimap.cpp') diff --git a/engines/xeen/interface_minimap.cpp b/engines/xeen/interface_minimap.cpp index ba15204cc5..fbebd3b2ee 100644 --- a/engines/xeen/interface_minimap.cpp +++ b/engines/xeen/interface_minimap.cpp @@ -121,7 +121,7 @@ void InterfaceMinimap::drawIndoorsMinimap() { const Common::Point &pt = party._mazePosition; int frame2 = _animFrame; _animFrame = (_animFrame + 2) % 8; - party._wizardEyeActive = true;//***DEBUG**** + // Draw default ground for all the valid explored areas for (int yp = MINIMAP_YSTART, mazeY = pt.y + MINIMAP_DIFF; mazeY >= (pt.y - MINIMAP_DIFF); yp += TILE_HEIGHT, --mazeY) { -- cgit v1.2.3