From c08e54fde105637082ee7eb79eeacd1cb4137d57 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 23 Jan 2015 21:12:35 -0500 Subject: XEEN: Implement further script opcodes --- engines/xeen/map.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'engines/xeen/map.cpp') diff --git a/engines/xeen/map.cpp b/engines/xeen/map.cpp index 7801a050bb..ca22b38d93 100644 --- a/engines/xeen/map.cpp +++ b/engines/xeen/map.cpp @@ -857,7 +857,8 @@ void AnimationInfo::load(const Common::String &name) { /*------------------------------------------------------------------------*/ Map::Map(XeenEngine *vm) : _vm(vm), _mobData(vm) { - _townPortalSide = 0; + _townPortalSide = false; + _loadDarkSide = false; _sideObjects = 0; _sideMonsters = 0; _sidePictures = 0; @@ -896,13 +897,13 @@ void Map::load(int mapId) { _sideMonsters = 1; _sidePictures = 1; if (mapId >= 113 && mapId <= 127) { - _townPortalSide = 0; + _townPortalSide = false; } else { - _townPortalSide = _vm->_loadDarkSide; + _townPortalSide = _loadDarkSide; } if (_vm->getGameID() == GType_WorldOfXeen) { - if (_vm->_loadDarkSide) { + if (_loadDarkSide) { _animationInfo.load("clouds.dat"); _monsterData.load("xeen.mon"); _wallPicSprites.load("xeenpic.dat"); -- cgit v1.2.3