From c2b5d625fa628e0d85d311850b8b8626a2c075db Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 7 Apr 2018 17:13:54 -0400 Subject: XEEN: Fix check to allow Lloyding into Xeen's castle --- engines/xeen/dialogs/dialogs_spells.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) (limited to 'engines/xeen') diff --git a/engines/xeen/dialogs/dialogs_spells.cpp b/engines/xeen/dialogs/dialogs_spells.cpp index 6e76f7bd69..bce34cb171 100644 --- a/engines/xeen/dialogs/dialogs_spells.cpp +++ b/engines/xeen/dialogs/dialogs_spells.cpp @@ -765,7 +765,8 @@ bool LloydsBeacon::execute() { switch (_buttonValue) { case Common::KEYCODE_r: - if (!ccNum && c._lloydMap >= XEEN_CASTLE1 && c._lloydMap <= XEEN_CASTLE4 && !party._cloudsCompleted) { + if (!ccNum && c._lloydMap >= XEEN_CASTLE1 && c._lloydMap <= XEEN_CASTLE4 && party._cloudsCompleted) { + // Xeen's Castle has already been destroyed result = false; } else { sound.playFX(51); -- cgit v1.2.3