From d8e4f35cc07f7d29794df0a494e7ff550982b4f1 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 7 Apr 2018 11:07:54 -0400 Subject: XEEN: Remove unused GameEvent class --- engines/xeen/events.cpp | 5 ----- engines/xeen/events.h | 5 ----- engines/xeen/xeen.h | 1 - 3 files changed, 11 deletions(-) (limited to 'engines/xeen') diff --git a/engines/xeen/events.cpp b/engines/xeen/events.cpp index 7a0a5127cc..bd556d664f 100644 --- a/engines/xeen/events.cpp +++ b/engines/xeen/events.cpp @@ -206,9 +206,4 @@ void EventsManager::nextFrame() { _vm->_screen->update(); } -/*------------------------------------------------------------------------*/ - -GameEvent::GameEvent() { -} - } // End of namespace Xeen diff --git a/engines/xeen/events.h b/engines/xeen/events.h index 80ce83aacb..6775b95ddf 100644 --- a/engines/xeen/events.h +++ b/engines/xeen/events.h @@ -189,11 +189,6 @@ public: void waitForPress(); }; -class GameEvent { -public: - GameEvent(); -}; - } // End of namespace Xeen #endif /* XEEN_EVENTS_H */ diff --git a/engines/xeen/xeen.h b/engines/xeen/xeen.h index b6a95f0d43..774e97bea5 100644 --- a/engines/xeen/xeen.h +++ b/engines/xeen/xeen.h @@ -191,7 +191,6 @@ public: Spells *_spells; Windows *_windows; Mode _mode; - GameEvent _gameEvent; GameMode _gameMode; bool _noDirectionSense; bool _startupWindowActive; -- cgit v1.2.3