From 7bd57a9ad6bfa551ce2fb605b71fa78e38c5fe88 Mon Sep 17 00:00:00 2001 From: Marisa-Chan Date: Thu, 7 Nov 2013 17:06:25 +0700 Subject: ZVISION: Make rlf animation logic equivalent to video decoder methods. --- engines/zvision/animation_control.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines/zvision/animation_control.cpp') diff --git a/engines/zvision/animation_control.cpp b/engines/zvision/animation_control.cpp index 3f9a2e9cc7..5b35a4a468 100644 --- a/engines/zvision/animation_control.cpp +++ b/engines/zvision/animation_control.cpp @@ -94,7 +94,7 @@ bool AnimationControl::process(uint32 deltaTimeInMillis) { return false; } - const Graphics::Surface *frame = _animation.rlf->getNextFrame(); + const Graphics::Surface *frame = _animation.rlf->decodeNextFrame(); // Animation frames for PANORAMAs are transposed, so un-transpose them RenderTable::RenderState state = renderManager->getRenderTable()->getRenderState(); -- cgit v1.2.3