From 0c4e0673c3a7d17aef7c586251c3990104163bc3 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Tue, 30 Dec 2014 03:08:39 +0200 Subject: ZVISION: Further cleanup to the AnimationNode class --- engines/zvision/scripting/sidefx/animation_node.cpp | 20 ++++++-------------- engines/zvision/scripting/sidefx/animation_node.h | 6 ++---- 2 files changed, 8 insertions(+), 18 deletions(-) (limited to 'engines/zvision/scripting') diff --git a/engines/zvision/scripting/sidefx/animation_node.cpp b/engines/zvision/scripting/sidefx/animation_node.cpp index 1657a6e0ec..a0870bf7c2 100644 --- a/engines/zvision/scripting/sidefx/animation_node.cpp +++ b/engines/zvision/scripting/sidefx/animation_node.cpp @@ -33,14 +33,13 @@ namespace ZVision { -AnimationNode::AnimationNode(ZVision *engine, uint32 controlKey, const Common::String &fileName, int32 mask, int32 frate, bool DisposeAfterUse) +AnimationNode::AnimationNode(ZVision *engine, uint32 controlKey, const Common::String &fileName, int32 mask, int32 frate, bool disposeAfterUse) : SideFX(engine, controlKey, SIDEFX_ANIM), - _DisposeAfterUse(DisposeAfterUse), + _disposeAfterUse(disposeAfterUse), _mask(mask), _animation(NULL) { _animation = engine->loadAnimation(fileName); - _animation->start(); if (frate > 0) { _frmDelayOverride = (int32)(1000.0 / frate); @@ -89,12 +88,10 @@ bool AnimationNode::process(uint32 deltaTimeInMillis) { if (it != _playList.end()) { playnode *nod = &(*it); - if (nod->_curFrame == -1) { + if (!_animation->isPlaying()) { // The node is just beginning playback - nod->_curFrame = nod->start; - + _animation->start(); _animation->seekToFrame(nod->start); - _animation->setEndFrame(nod->stop); nod->_delay = deltaTimeInMillis; // Force the frame to draw if (nod->slot) @@ -111,10 +108,9 @@ bool AnimationNode::process(uint32 deltaTimeInMillis) { delete nod->_scaled; } _playList.erase(it); - return _DisposeAfterUse; + return _disposeAfterUse; } - nod->_curFrame = nod->start; _animation->seekToFrame(nod->start); } @@ -190,13 +186,9 @@ void AnimationNode::addPlayNode(int32 slot, int x, int y, int x2, int y2, int st nod.loop = loops; nod.pos = Common::Rect(x, y, x2 + 1, y2 + 1); nod.start = startFrame; - nod.stop = endFrame; - - if (nod.stop >= (int)_animation->getFrameCount()) - nod.stop = _animation->getFrameCount() - 1; + _animation->setEndFrame(CLIP(endFrame, 0,_animation->getFrameCount() - 1)); nod.slot = slot; - nod._curFrame = -1; nod._delay = 0; nod._scaled = NULL; _playList.push_back(nod); diff --git a/engines/zvision/scripting/sidefx/animation_node.h b/engines/zvision/scripting/sidefx/animation_node.h index 64270ebc79..1dc0dc71b8 100644 --- a/engines/zvision/scripting/sidefx/animation_node.h +++ b/engines/zvision/scripting/sidefx/animation_node.h @@ -41,16 +41,14 @@ class ZVision; class AnimationNode : public SideFX { public: - AnimationNode(ZVision *engine, uint32 controlKey, const Common::String &fileName, int32 mask, int32 frate, bool DisposeAfterUse = true); + AnimationNode(ZVision *engine, uint32 controlKey, const Common::String &fileName, int32 mask, int32 frate, bool disposeAfterUse = true); ~AnimationNode(); struct playnode { Common::Rect pos; int32 slot; int32 start; - int32 stop; int32 loop; - int32 _curFrame; int32 _delay; Graphics::Surface *_scaled; }; @@ -61,7 +59,7 @@ private: PlayNodes _playList; int32 _mask; - bool _DisposeAfterUse; + bool _disposeAfterUse; Video::VideoDecoder *_animation; int32 _frmDelayOverride; -- cgit v1.2.3