From f43326a533faec014fb1987f9ba3729127c46487 Mon Sep 17 00:00:00 2001 From: Marisa-Chan Date: Wed, 12 Nov 2014 16:06:31 +0600 Subject: ZVISION: Clean of useless code --- engines/zvision/zvision.cpp | 27 --------------------------- 1 file changed, 27 deletions(-) (limited to 'engines/zvision/zvision.cpp') diff --git a/engines/zvision/zvision.cpp b/engines/zvision/zvision.cpp index 4d9830a0e3..84856429e9 100644 --- a/engines/zvision/zvision.cpp +++ b/engines/zvision/zvision.cpp @@ -170,33 +170,6 @@ void ZVision::initialize() { _searchManager->addPatch("U000H01Q.RAW", "U000H01Q.SRC"); } else if (_gameDescription->gameId == GID_NEMESIS) _searchManager->loadZix("NEMESIS.ZIX"); - // TODO: There are 10 file clashes when we flatten the directories. - // From a quick look, the files are exactly the same, so it shouldn't matter. - // But I'm noting it here just in-case it does become a problem. - SearchMan.addSubDirectoryMatching(gameDataDir, "data1", 0, 4, true); - SearchMan.addSubDirectoryMatching(gameDataDir, "data2", 0, 4, true); - SearchMan.addSubDirectoryMatching(gameDataDir, "data3", 0, 4, true); - SearchMan.addSubDirectoryMatching(gameDataDir, "zassets1", 0, 2, true); - SearchMan.addSubDirectoryMatching(gameDataDir, "zassets2", 0, 2, true); - SearchMan.addSubDirectoryMatching(gameDataDir, "znemmx", 0, 1, true); - SearchMan.addSubDirectoryMatching(gameDataDir, "zgi", 0, 4, true); - SearchMan.addSubDirectoryMatching(gameDataDir, "zgi_mx", 0, 1, true); - SearchMan.addSubDirectoryMatching(gameDataDir, "fonts", 0, 1, true); - - // Find zfs archive files - Common::ArchiveMemberList list; - SearchMan.listMatchingMembers(list, "*.zfs"); - - // Register the file entries within the zfs archives with the SearchMan - for (Common::ArchiveMemberList::iterator iter = list.begin(); iter != list.end(); ++iter) { - Common::String name = (*iter)->getName(); - Common::SeekableReadStream *stream = (*iter)->createReadStream(); - ZfsArchive *archive = new ZfsArchive(name, stream); - - delete stream; - - SearchMan.add(name, archive); - } initGraphics(WINDOW_WIDTH, WINDOW_HEIGHT, true, &_pixelFormat); -- cgit v1.2.3