From ec7036469c57eecb7afb226cc3dd176fcc74c0cb Mon Sep 17 00:00:00 2001 From: richiesams Date: Sun, 4 Aug 2013 23:54:53 -0500 Subject: ZVISION: Make _clock a member variable instead of a pointer to the heap --- engines/zvision/zvision.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'engines/zvision/zvision.h') diff --git a/engines/zvision/zvision.h b/engines/zvision/zvision.h index 459096a03b..3eff16e5f1 100644 --- a/engines/zvision/zvision.h +++ b/engines/zvision/zvision.h @@ -32,6 +32,7 @@ #include "graphics/pixelformat.h" #include "zvision/detection.h" +#include "zvision/clock.h" #include "gui/debugger.h" @@ -46,7 +47,6 @@ struct ZVisionGameDescription; class Console; class ScriptManager; class RenderManager; -class Clock; // our engine debug channels enum { @@ -78,7 +78,7 @@ private: RenderManager *_renderManager; // Clock - Clock *_clock; + Clock _clock; // To prevent allocation every time we process events Common::Event _event; -- cgit v1.2.3