From 2887e8295d707df99dc21c5e04eecc76953b4d41 Mon Sep 17 00:00:00 2001 From: RichieSams Date: Fri, 4 Oct 2013 09:08:40 -0500 Subject: ZVISION: Fix nested template formatting --- engines/zvision/rlf_animation.cpp | 12 ++++++------ engines/zvision/string_manager.cpp | 2 +- 2 files changed, 7 insertions(+), 7 deletions(-) (limited to 'engines/zvision') diff --git a/engines/zvision/rlf_animation.cpp b/engines/zvision/rlf_animation.cpp index 94e48d3609..8981a6983c 100644 --- a/engines/zvision/rlf_animation.cpp +++ b/engines/zvision/rlf_animation.cpp @@ -246,8 +246,8 @@ void RlfAnimation::decodeMaskedRunLengthEncoding(int8 *source, int8 *dest, uint3 } byte r, g, b; - Graphics::colorToRGB>(READ_LE_UINT16(source + sourceOffset), r, g, b); - uint16 destColor = Graphics::RGBToColor>(r, g, b); + Graphics::colorToRGB >(READ_LE_UINT16(source + sourceOffset), r, g, b); + uint16 destColor = Graphics::RGBToColor >(r, g, b); WRITE_UINT16(dest + destOffset, destColor); sourceOffset += 2; @@ -292,8 +292,8 @@ void RlfAnimation::decodeSimpleRunLengthEncoding(int8 *source, int8 *dest, uint3 } byte r, g, b; - Graphics::colorToRGB>(READ_LE_UINT16(source + sourceOffset), r, g, b); - uint16 destColor = Graphics::RGBToColor>(r, g, b); + Graphics::colorToRGB >(READ_LE_UINT16(source + sourceOffset), r, g, b); + uint16 destColor = Graphics::RGBToColor >(r, g, b); WRITE_UINT16(dest + destOffset, destColor); sourceOffset += 2; @@ -309,8 +309,8 @@ void RlfAnimation::decodeSimpleRunLengthEncoding(int8 *source, int8 *dest, uint3 } byte r, g, b; - Graphics::colorToRGB>(READ_LE_UINT16(source + sourceOffset), r, g, b); - uint16 sampleColor = Graphics::RGBToColor>(r, g, b); + Graphics::colorToRGB >(READ_LE_UINT16(source + sourceOffset), r, g, b); + uint16 sampleColor = Graphics::RGBToColor >(r, g, b); sourceOffset += 2; numberOfSamples += 2; diff --git a/engines/zvision/string_manager.cpp b/engines/zvision/string_manager.cpp index fde99c02a1..ab42f3d3e0 100644 --- a/engines/zvision/string_manager.cpp +++ b/engines/zvision/string_manager.cpp @@ -206,7 +206,7 @@ void StringManager::parseTag(const Common::String &tagString, uint lineNumber) { } fragment.style.align = align; - fragment.style.color = Graphics::ARGBToColor>(0, red, green, blue); + fragment.style.color = Graphics::ARGBToColor >(0, red, green, blue); _inGameText[lineNumber].fragments.push_back(fragment); _lastStyle = fragment.style; -- cgit v1.2.3