From 5e1702d60e4e6b6e618be36a64dc4ef563c80e47 Mon Sep 17 00:00:00 2001 From: Filippos Karapetis Date: Wed, 7 Jan 2015 23:42:10 +0200 Subject: Cursors "arrowa.zcr" and "arrowb.zcr" are missing from Zork: Nemesis --- engines/zvision/graphics/cursors/cursor_manager.cpp | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'engines/zvision') diff --git a/engines/zvision/graphics/cursors/cursor_manager.cpp b/engines/zvision/graphics/cursors/cursor_manager.cpp index f3a5e736f6..1e048efedf 100644 --- a/engines/zvision/graphics/cursors/cursor_manager.cpp +++ b/engines/zvision/graphics/cursors/cursor_manager.cpp @@ -55,6 +55,11 @@ CursorManager::CursorManager(ZVision *engine, const Graphics::PixelFormat pixelF for (int i = 0; i < NUM_CURSORS; i++) { if (_engine->getGameId() == GID_NEMESIS) { Common::String name; + if (i == 1) { + // Cursors "arrowa.zcr" and "arrowb.zcr" are missing + _cursors[i][0] = _cursors[i][1] = ZorkCursor(); + continue; + } name = Common::String::format("%sa.zcr", _zNemCursorFileNames[i]); _cursors[i][0] = ZorkCursor(_engine, name); // Up cursor name = Common::String::format("%sb.zcr", _zNemCursorFileNames[i]); -- cgit v1.2.3