From b9a0e32c3c318f95bb52e42afd7aa56e461b2756 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 5 Oct 2008 10:25:35 +0000 Subject: Changed NPC schedules to be loaded when an NPC is activated - this avoids an issue with the Castle Skorl's pre-activation room number being invalid room #99 svn-id: r34748 --- engines/lure/res.cpp | 7 +++++++ engines/lure/res_struct.cpp | 9 ++------- engines/lure/res_struct.h | 1 + 3 files changed, 10 insertions(+), 7 deletions(-) (limited to 'engines') diff --git a/engines/lure/res.cpp b/engines/lure/res.cpp index 68de260061..2d69c9e931 100644 --- a/engines/lure/res.cpp +++ b/engines/lure/res.cpp @@ -558,6 +558,13 @@ Hotspot *Resources::activateHotspot(uint16 hotspotId) { if (h != NULL) return h; + // If it's NPC with a schedule, then activate the schedule + if ((res->npcScheduleId != 0) && (res->npcSchedule.isEmpty())) { + Resources &resources = Resources::getReference(); + CharacterScheduleEntry *entry = resources.charSchedules().getEntry(res->npcScheduleId); + res->npcSchedule.addFront(DISPATCH_ACTION, entry, res->roomNumber); + } + // Check the script load flag if (res->scriptLoadFlag) { // Execute a script rather than doing a standard load diff --git a/engines/lure/res_struct.cpp b/engines/lure/res_struct.cpp index 92cea948f9..1c4fe883d0 100644 --- a/engines/lure/res_struct.cpp +++ b/engines/lure/res_struct.cpp @@ -434,13 +434,8 @@ HotspotData::HotspotData(HotspotResource *rec) { talkGate = 0; scriptHotspotId = 0; - // Set up NPC schedule if any - uint16 npcScheduleId = READ_LE_UINT16(&rec->npcSchedule); - if (npcScheduleId != 0) { - Resources &res = Resources::getReference(); - CharacterScheduleEntry *entry = res.charSchedules().getEntry(npcScheduleId); - npcSchedule.addFront(DISPATCH_ACTION, entry, roomNumber); - } + // Get the NPC schedule, if any + npcScheduleId = READ_LE_UINT16(&rec->npcSchedule); } void HotspotData::saveToStream(WriteStream *stream) { diff --git a/engines/lure/res_struct.h b/engines/lure/res_struct.h index e2f596292b..684ce5aa17 100644 --- a/engines/lure/res_struct.h +++ b/engines/lure/res_struct.h @@ -543,6 +543,7 @@ public: uint16 delayCtr; uint8 flags2; uint8 headerFlags; + uint16 npcScheduleId; // Runtime fields uint16 actionCtr; -- cgit v1.2.3