From 01970f43dfa90159be82cbcf4828c4bc88e8901f Mon Sep 17 00:00:00 2001 From: Matthew Stewart Date: Wed, 16 May 2018 18:33:09 -0400 Subject: STARTREK: Fix draw priority of menus --- engines/startrek/menu.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'engines') diff --git a/engines/startrek/menu.cpp b/engines/startrek/menu.cpp index 2538c816d2..da5b11e2c0 100644 --- a/engines/startrek/menu.cpp +++ b/engines/startrek/menu.cpp @@ -561,6 +561,7 @@ void StarTrekEngine::loadMenuButtons(String mnuFilename, int xpos, int ypos) { _activeMenu->sprites[i].pos.y = stream->readUint16() + ypos; _activeMenu->retvals[i] = stream->readUint16(); + _activeMenu->sprites[i].drawPriority = 15; _activeMenu->sprites[i].drawPriority2 = 8; } -- cgit v1.2.3