From 07e9262ee7f38b31743d940fa8238dbbaeede864 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Fri, 15 May 2015 19:36:39 -0400 Subject: SHERLOCK: Change save extra option to use more standard originalsaveload --- engines/sherlock/detection.cpp | 2 +- engines/sherlock/sherlock.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'engines') diff --git a/engines/sherlock/detection.cpp b/engines/sherlock/detection.cpp index 34fd919770..2804ec1d31 100644 --- a/engines/sherlock/detection.cpp +++ b/engines/sherlock/detection.cpp @@ -67,7 +67,7 @@ static const ADExtraGuiOptionsMap optionsList[] = { { _s("Use original savegame dialog"), _s("Files button in-game shows original savegame dialog rather than ScummVM menu"), - "OriginalSaves", + "originalsaveload", false } }, diff --git a/engines/sherlock/sherlock.cpp b/engines/sherlock/sherlock.cpp index 41c41473d7..a84eedbd04 100644 --- a/engines/sherlock/sherlock.cpp +++ b/engines/sherlock/sherlock.cpp @@ -106,7 +106,7 @@ Common::Error SherlockEngine::run() { initialize(); // Flag for whether to show original saves dialog rather than the ScummVM GMM - _showOriginalSavesDialog = ConfMan.hasKey("OriginalSaves") && ConfMan.getBool("OriginalSaves"); + _showOriginalSavesDialog = ConfMan.hasKey("originalsaveload") && ConfMan.getBool("originalsaveload"); // If requested, load a savegame instead of showing the intro if (ConfMan.hasKey("save_slot")) { -- cgit v1.2.3