From 08f135745186a7080ddc1b1e7fafed92ce92b3e0 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Tue, 15 Jan 2008 21:46:12 +0000 Subject: Use scumm_stricmp() instead of plain stricmp(). svn-id: r30505 --- engines/scumm/imuse_digi/dimuse_sndmgr.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines') diff --git a/engines/scumm/imuse_digi/dimuse_sndmgr.cpp b/engines/scumm/imuse_digi/dimuse_sndmgr.cpp index 1ef23e915d..16b14374a1 100644 --- a/engines/scumm/imuse_digi/dimuse_sndmgr.cpp +++ b/engines/scumm/imuse_digi/dimuse_sndmgr.cpp @@ -575,7 +575,7 @@ bool ImuseDigiSndMgr::checkForTriggerByRegionAndMarker(SoundDesc *soundDesc, int int32 offset = soundDesc->region[region].offset; for (int l = 0; l < soundDesc->numMarkers; l++) { if (offset == soundDesc->marker[l].pos) { - if (!stricmp(soundDesc->marker[l].ptr, marker)) + if (!scumm_stricmp(soundDesc->marker[l].ptr, marker)) return true; } } -- cgit v1.2.3