From 09def52554212871c6b68c60fb5f93b1c96b1002 Mon Sep 17 00:00:00 2001 From: Willem Jan Palenstijn Date: Sat, 3 Sep 2011 10:24:23 +0200 Subject: SCI: Fix QFG3 run/walk/sleep menu on touch devices The analysis and fix are from m_kiewitz. --- engines/sci/graphics/cursor.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'engines') diff --git a/engines/sci/graphics/cursor.cpp b/engines/sci/graphics/cursor.cpp index ec49a38814..18ff1fd0b9 100644 --- a/engines/sci/graphics/cursor.cpp +++ b/engines/sci/graphics/cursor.cpp @@ -229,6 +229,7 @@ static const SciCursorSetPositionWorkarounds setPositionWorkarounds[] = { { GID_ISLANDBRAIN, 84, 109, 46, 76, 174, 243 }, // island of dr. brain / game menu { GID_LSL5, 23, 171, 0, 0, 26, 320 }, // larry 5 / skip forward helper { GID_QFG1VGA, 64, 174, 40, 37, 74, 284 }, // Quest For Glory 1 VGA / run/walk/sleep sub-menu + { GID_QFG3, 70, 170, 40, 61, 81, 258 }, // Quest For Glory 3 / run/walk/sleep sub-menu { (SciGameId)0, -1, -1, -1, -1, -1, -1 } }; -- cgit v1.2.3