From 09ebefe96131a98f56db235b92d59a8e14b3f082 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Tue, 6 Mar 2018 07:12:08 -0500 Subject: XEEN: Fix music volume in DarkSide intro when Pharoah is talking --- engines/xeen/worldofxeen/darkside_cutscenes.cpp | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) (limited to 'engines') diff --git a/engines/xeen/worldofxeen/darkside_cutscenes.cpp b/engines/xeen/worldofxeen/darkside_cutscenes.cpp index 488161edae..aaee7e3299 100644 --- a/engines/xeen/worldofxeen/darkside_cutscenes.cpp +++ b/engines/xeen/worldofxeen/darkside_cutscenes.cpp @@ -301,12 +301,11 @@ bool DarkSideCutscenes::showDarkSideIntro1() { WAIT(20); // Zoom into the Pharoah's base closeup view + sound.setMusicPercent(38); for (int idx = 14; idx >= 0 && !_vm->shouldExit(); --idx) { pyraTop.draw(0, 0, Common::Point(XLIST1[idx], YLIST1[idx]), 0, idx); pyraTop.draw(0, 1, Common::Point(XLIST2[idx], YLIST1[idx]), 0, idx); - if (idx == 2) - sound.setMusicPercent(38); WAIT(2); } -- cgit v1.2.3