From 10a37ea478050c37d368f31815fb189f4c7af7b1 Mon Sep 17 00:00:00 2001 From: uruk Date: Mon, 7 Jul 2014 23:35:27 +0200 Subject: CGE2: Fix Hero::setCurrent(). This fixes a crash regarding the mechanic on scene 6. --- engines/cge2/hero.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines') diff --git a/engines/cge2/hero.cpp b/engines/cge2/hero.cpp index 85eb09bede..393aa4b87c 100644 --- a/engines/cge2/hero.cpp +++ b/engines/cge2/hero.cpp @@ -216,7 +216,7 @@ void Hero::setCurrent() { int h = -(tmp.trunc()); int i = 0; - for (; i < kDimMax; i++) { + for (; i < kDimMax - 1; i++) { if (h >= (_hig[i] + _hig[i + 1]) / 2) break; } -- cgit v1.2.3