From 1a1e760800c2b99b894879a2debf00c41c08f21d Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sun, 10 Apr 2011 20:13:25 +1000 Subject: TSAGE: Fixed bug in Scene #6100 with sunflowers briefly appearing too large --- engines/tsage/ringworld_scenes1.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines') diff --git a/engines/tsage/ringworld_scenes1.cpp b/engines/tsage/ringworld_scenes1.cpp index e7b2a3f92e..dd7fdf026e 100644 --- a/engines/tsage/ringworld_scenes1.cpp +++ b/engines/tsage/ringworld_scenes1.cpp @@ -2934,6 +2934,7 @@ void Scene6100::Action5::dispatch() { scene->_objList[idx]->_position.x = static_cast( 160.0 - (330.0 / (tempSet._float2 + 330.0) * tempSet._float1)); + scene->_objList[idx]->dispatch(); if (tempSet._float2 < 0) { scene->_objList[idx]->_position.y = 300; @@ -2946,7 +2947,6 @@ void Scene6100::Action5::dispatch() { scene->_objList[idx]->_floats.proc1( -(scene->_turnAmount * 10 + scene->_angle) * MULTIPLY_FACTOR); - scene->_objList[idx]->_floats.add(scene->_probe._floats._float1, scene->_probe._floats._float2, scene->_probe._floats._float3); } -- cgit v1.2.3