From 20061c101dd5687ec1a1f68379dcf54a9cea8a0b Mon Sep 17 00:00:00 2001 From: Strangerke Date: Fri, 10 Oct 2014 07:31:52 +0200 Subject: MADS: Rex - Remove dead code also present in the original in the logic of scene 5 --- engines/mads/nebular/nebular_scenes5.cpp | 2 -- 1 file changed, 2 deletions(-) (limited to 'engines') diff --git a/engines/mads/nebular/nebular_scenes5.cpp b/engines/mads/nebular/nebular_scenes5.cpp index 5a67d1541f..66d8294fc6 100644 --- a/engines/mads/nebular/nebular_scenes5.cpp +++ b/engines/mads/nebular/nebular_scenes5.cpp @@ -2847,8 +2847,6 @@ void Scene551::actions() { _vm->_dialogs->show(55113); else if (_action.isAction(VERB_LOOK, NOUN_TELEPORTER)) _vm->_dialogs->show(55114); - else if (_action.isAction(VERB_LOOK, NOUN_BUILDING)) - _vm->_dialogs->show(55115); else if (_action.isAction(VERB_LOOK, NOUN_SIDEWALK_TO_WEST)) { if (_game._visitedScenes.exists(505)) _vm->_dialogs->show(55116); -- cgit v1.2.3