From 24073733e6e2f5c0eac35b9ba3dc5149ef350b2d Mon Sep 17 00:00:00 2001 From: D G Turner Date: Sun, 15 Sep 2019 23:30:34 +0100 Subject: AGI: Replace Various String Functions with Common String Usage This removes a number of fixed size temporary string buffers and usage of unsafe string functions. --- engines/agi/preagi_troll.cpp | 31 ++++++++----------------------- 1 file changed, 8 insertions(+), 23 deletions(-) (limited to 'engines') diff --git a/engines/agi/preagi_troll.cpp b/engines/agi/preagi_troll.cpp index 65ba7fe468..9a6d985677 100644 --- a/engines/agi/preagi_troll.cpp +++ b/engines/agi/preagi_troll.cpp @@ -162,28 +162,19 @@ void TrollEngine::drawPic(int iPic, bool f3IsCont, bool clr, bool troll) { // Game Logic void TrollEngine::inventory() { - char tmp[40]; - int n; - clearScreen(0x07); drawStr(1, 12, kColorDefault, IDS_TRO_TREASURE_0); drawStr(2, 12, kColorDefault, IDS_TRO_TREASURE_1); - for (int i = 0; i < IDI_TRO_MAX_TREASURE - _treasuresLeft; i++) { - n = _inventory[i] - 1; - - sprintf(tmp, " %2d ", i + 1); - - drawStr(2 + i, 10, _items[n].bg << 4 | 0x0f, tmp); - drawStr(2 + i, 14, _items[n].bg << 4 | _items[n].fg, _items[n].name); + int n = _inventory[i] - 1; + drawStr(2 + i, 10, _items[n].bg << 4 | 0x0f, Common::String::format(" %2d ", i + 1).c_str()); + drawStr(2 + i, 14, _items[n].bg << 4 | _items[n].fg, _items[n].name); } - switch (_treasuresLeft) { case 1: - sprintf(tmp, IDS_TRO_TREASURE_5, _treasuresLeft); - drawStr(20, 10, kColorDefault, tmp); + drawStr(20, 10, kColorDefault, Common::String::format(IDS_TRO_TREASURE_5, _treasuresLeft).c_str()); break; case 0: drawStr(20, 1, kColorDefault, IDS_TRO_TREASURE_6); @@ -192,8 +183,7 @@ void TrollEngine::inventory() { drawStr(3, 17, kColorDefault, IDS_TRO_TREASURE_2); break; default: - sprintf(tmp, IDS_TRO_TREASURE_4, _treasuresLeft); - drawStr(20, 10, kColorDefault, tmp); + drawStr(20, 10, kColorDefault, Common::String::format(IDS_TRO_TREASURE_4, _treasuresLeft).c_str()); break; } @@ -427,7 +417,6 @@ void TrollEngine::drawTroll() { } int TrollEngine::drawRoom(char *menu) { - int n = 0; bool contFlag = false; if (_currentRoom == 1) { @@ -456,13 +445,12 @@ int TrollEngine::drawRoom(char *menu) { g_system->updateScreen(); - char tmp[10]; + int n = 0; strncat(menu, (char *)_gameData + _locMessagesIdx[_currentRoom], 39); for (int i = 0; i < 3; i++) { if (_roomDescs[_roomPicture - 1].options[i]) { - sprintf(tmp, "\n %d.", i); - strcat(menu, tmp); + strncat(menu, Common::String::format("\n %d.", i).c_str(), 5); strncat(menu, (char *)_gameData + _options[_roomDescs[_roomPicture - 1].options[i] - 1], 35); @@ -491,8 +479,6 @@ void TrollEngine::playTune(int tune, int len) { } void TrollEngine::pickupTreasure(int treasureId) { - char tmp[40]; - _inventory[IDI_TRO_MAX_TREASURE - _treasuresLeft] = treasureId; if (_currentRoom != 24) { @@ -520,8 +506,7 @@ void TrollEngine::pickupTreasure(int treasureId) { _locMessagesIdx[6] = IDO_TRO_ALLTREASURES; break; default: - sprintf(tmp, IDS_TRO_TREASURE_3, _treasuresLeft); - drawStr(22, 1, kColorDefault, tmp); + drawStr(22, 1, kColorDefault, Common::String::format(IDS_TRO_TREASURE_3, _treasuresLeft).c_str()); break; } -- cgit v1.2.3