From 25d508cf12f3adb257cbc67e3e458f41aa835d22 Mon Sep 17 00:00:00 2001 From: Andrei Prykhodko Date: Wed, 18 Jul 2018 21:54:00 +0300 Subject: PINK: removed game screen drawing when menu is active --- engines/pink/director.cpp | 8 ++------ engines/pink/director.h | 2 -- 2 files changed, 2 insertions(+), 8 deletions(-) (limited to 'engines') diff --git a/engines/pink/director.cpp b/engines/pink/director.cpp index 09af376fbc..97df17436a 100644 --- a/engines/pink/director.cpp +++ b/engines/pink/director.cpp @@ -88,9 +88,9 @@ Director::Director() } void Director::update() { - if (isMenuActive()) { + if (_wm.isMenuActive()) { _wm.draw(); - draw(); + g_system->updateScreen(); return; } @@ -112,10 +112,6 @@ bool Director::processEvent(Common::Event &event) { return _wm.processEvent(event); } -bool Director::isMenuActive() { - return _wm.isMenuActive(); -} - void Director::setPalette(const byte *palette) { g_system->getPaletteManager()->setPalette(palette, 0, 256); diff --git a/engines/pink/director.h b/engines/pink/director.h index 127bdbff12..842330c1f0 100644 --- a/engines/pink/director.h +++ b/engines/pink/director.h @@ -62,8 +62,6 @@ public: void pause(bool pause); - bool isMenuActive(); - void saveStage(); void loadStage(); -- cgit v1.2.3