From 275daa81c34e3ccf36457a69d6af0c7e672ada94 Mon Sep 17 00:00:00 2001 From: Thierry Crozat Date: Mon, 4 Sep 2017 23:07:32 +0100 Subject: SUPERNOVA: Disable loading during intro cutscene Loading during the intro is not currently working and is not trivial to implement. So disable it for now. --- engines/supernova/rooms.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'engines') diff --git a/engines/supernova/rooms.cpp b/engines/supernova/rooms.cpp index a88eb6f991..484f1ca056 100644 --- a/engines/supernova/rooms.cpp +++ b/engines/supernova/rooms.cpp @@ -109,6 +109,7 @@ bool Room::deserialize(Common::ReadStream *in) { void Intro::onEntrance() { _gm->_guiEnabled = false; _vm->_allowSaveGame = false; + _vm->_allowLoadGame = false; titleScreen(); cutscene(); leaveCutscene(); @@ -394,6 +395,7 @@ void Intro::leaveCutscene() { _gm->changeRoom(CABIN_R3); _gm->_guiEnabled = true; _vm->_allowSaveGame = true; + _vm->_allowLoadGame = true; } bool ShipCorridor::interact(Action verb, Object &obj1, Object &obj2) { -- cgit v1.2.3