From 2d70964e9ca159ffffcd71759d0fbdb2448d0c01 Mon Sep 17 00:00:00 2001 From: Einar Johan Trøan Sømåen Date: Fri, 31 Aug 2012 17:15:03 +0200 Subject: WINTERMUTE: Use tabs instead of spaces in ad_types.h --- engines/wintermute/ad/ad_types.h | 80 ++++++++++++++++++++-------------------- 1 file changed, 40 insertions(+), 40 deletions(-) (limited to 'engines') diff --git a/engines/wintermute/ad/ad_types.h b/engines/wintermute/ad/ad_types.h index 17152ca5e8..b8cae58c6d 100644 --- a/engines/wintermute/ad/ad_types.h +++ b/engines/wintermute/ad/ad_types.h @@ -32,74 +32,74 @@ namespace Wintermute { typedef enum { - GAME_NORMAL, - GAME_WAITING_RESPONSE + GAME_NORMAL, + GAME_WAITING_RESPONSE } TGameStateEx; typedef enum { - OBJECT_ENTITY, - OBJECT_REGION, - OBJECT_ACTOR, - OBJECT_NONE + OBJECT_ENTITY, + OBJECT_REGION, + OBJECT_ACTOR, + OBJECT_NONE } TObjectType; typedef enum { - ENTITY_NORMAL, - ENTITY_SOUND + ENTITY_NORMAL, + ENTITY_SOUND } TEntityType; typedef enum { - STATE_NONE, - STATE_IDLE, - STATE_PLAYING_ANIM, - STATE_READY, - STATE_FOLLOWING_PATH, - STATE_SEARCHING_PATH, - STATE_WAITING_PATH, - STATE_TURNING_LEFT, - STATE_TURNING_RIGHT, - STATE_TURNING, - STATE_TALKING, - STATE_DIRECT_CONTROL, - STATE_PLAYING_ANIM_SET + STATE_NONE, + STATE_IDLE, + STATE_PLAYING_ANIM, + STATE_READY, + STATE_FOLLOWING_PATH, + STATE_SEARCHING_PATH, + STATE_WAITING_PATH, + STATE_TURNING_LEFT, + STATE_TURNING_RIGHT, + STATE_TURNING, + STATE_TALKING, + STATE_DIRECT_CONTROL, + STATE_PLAYING_ANIM_SET } TObjectState; typedef enum { - DIRECT_WALK_NONE, - DIRECT_WALK_FW, - DIRECT_WALK_BK + DIRECT_WALK_NONE, + DIRECT_WALK_FW, + DIRECT_WALK_BK } TDirectWalkMode; typedef enum { - DIRECT_TURN_NONE, - DIRECT_TURN_CW, - DIRECT_TURN_CCW + DIRECT_TURN_NONE, + DIRECT_TURN_CW, + DIRECT_TURN_CCW } TDirectTurnMode; typedef enum { - RESPONSE_TEXT, - RESPONSE_ICON + RESPONSE_TEXT, + RESPONSE_ICON } TResponseStyle; typedef enum { - RESPONSE_ALWAYS, - RESPONSE_ONCE, - RESPONSE_ONCE_GAME + RESPONSE_ALWAYS, + RESPONSE_ONCE, + RESPONSE_ONCE_GAME } TResponseType; typedef enum { - TALK_SKIP_LEFT = 0, - TALK_SKIP_RIGHT = 1, - TALK_SKIP_BOTH = 2, - TALK_SKIP_NONE = 3 + TALK_SKIP_LEFT = 0, + TALK_SKIP_RIGHT = 1, + TALK_SKIP_BOTH = 2, + TALK_SKIP_NONE = 3 } TTalkSkipButton; typedef enum { - GEOM_WAYPOINT, - GEOM_WALKPLANE, - GEOM_BLOCKED, - GEOM_GENERIC + GEOM_WAYPOINT, + GEOM_WALKPLANE, + GEOM_BLOCKED, + GEOM_GENERIC } TGeomNodeType; } // end of namespace Wintermute -- cgit v1.2.3