From 30b368643e24c1733a99bb52a68a3acb086fc069 Mon Sep 17 00:00:00 2001 From: Max Horn Date: Wed, 24 May 2006 20:21:45 +0000 Subject: Fix a const warning svn-id: r22615 --- engines/agi/agi.h | 2 +- engines/agi/objects.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) (limited to 'engines') diff --git a/engines/agi/agi.h b/engines/agi/agi.h index 853a40f429..a9511c1e8b 100644 --- a/engines/agi/agi.h +++ b/engines/agi/agi.h @@ -507,7 +507,7 @@ int show_objects(void); int load_objects(const char *fname); int alloc_objects(int); void unload_objects(void); -char *object_name(unsigned int); +const char *object_name(unsigned int); int object_get_location(unsigned int); void object_set_location(unsigned int, int); diff --git a/engines/agi/objects.cpp b/engines/agi/objects.cpp index a381910ac6..520aafd9e1 100644 --- a/engines/agi/objects.cpp +++ b/engines/agi/objects.cpp @@ -149,7 +149,7 @@ int object_get_location(unsigned int n) { return objects[n].location; } -char *object_name(unsigned int n) { +const char *object_name(unsigned int n) { if (n >= game.num_objects) { report("Error: Can't access object %d.\n", n); return ""; -- cgit v1.2.3