From 3485102a7e42cebc5e7ed103c2405d741ff3d832 Mon Sep 17 00:00:00 2001 From: Johannes Schickel Date: Fri, 26 May 2006 14:16:42 +0000 Subject: - redraw inventory before entering a room - some cleanup svn-id: r22660 --- engines/kyra/saveload.cpp | 11 ++++------- 1 file changed, 4 insertions(+), 7 deletions(-) (limited to 'engines') diff --git a/engines/kyra/saveload.cpp b/engines/kyra/saveload.cpp index 5550f5c91c..cb34bd957d 100644 --- a/engines/kyra/saveload.cpp +++ b/engines/kyra/saveload.cpp @@ -188,8 +188,9 @@ void KyraEngine::loadGame(const char *fileName) { _configVoice = in->readByte(); } + loadMainScreen(8); + if (queryGameFlag(0x2D)) { - loadMainScreen(8); loadBitmap("AMULET3.CPS", 10, 10, 0); if (!queryGameFlag(0xF1)) { for (int i = 0x55; i <= 0x5A; ++i) { @@ -199,15 +200,12 @@ void KyraEngine::loadGame(const char *fileName) { } } _screen->copyRegion(0, 0, 0, 0, 320, 200, 10, 8); - uint8 *_pageSrc = _screen->getPagePtr(8); - uint8 *_pageDst = _screen->getPagePtr(0); - memcpy(_pageDst, _pageSrc, 320*200); - } else { - loadMainScreen(8); + _screen->copyRegion(0, 0, 0, 0, 320, 200, 8, 0); } createMouseItem(_itemInHand); _animator->setBrandonAnimSeqSize(3, 48); + redrawInventory(0); _animator->_noDrawShapesFlag = 1; enterNewScene(_currentCharacter->sceneId, _currentCharacter->facing, 0, 0, 1); _animator->_noDrawShapesFlag = 0; @@ -220,7 +218,6 @@ void KyraEngine::loadGame(const char *fileName) { _animator->prepDrawAllObjects(); _animator->copyChangedObjectsForward(0); _screen->copyRegion(8, 8, 8, 8, 304, 128, 2, 0); - redrawInventory(0); _abortWalkFlag = true; _abortWalkFlag2 = false; -- cgit v1.2.3