From 4794898d29f7add9f7474b9ecd727536c514d4e7 Mon Sep 17 00:00:00 2001 From: Travis Howell Date: Fri, 26 May 2006 10:14:06 +0000 Subject: isSpriteLoaded() is used by FF, a similar function was commented out in original code svn-id: r22653 --- engines/simon/simon.cpp | 3 +-- engines/simon/vga.cpp | 4 +--- 2 files changed, 2 insertions(+), 5 deletions(-) (limited to 'engines') diff --git a/engines/simon/simon.cpp b/engines/simon/simon.cpp index b8c69a41d0..50f9463d84 100644 --- a/engines/simon/simon.cpp +++ b/engines/simon/simon.cpp @@ -1780,8 +1780,7 @@ void SimonEngine::loadSprite(uint windowNum, uint zoneNum, uint vgaSpriteId, uin _lockWord |= 0x40; - if ((getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) && - isSpriteLoaded(vgaSpriteId, zoneNum)) { + if (isSpriteLoaded(vgaSpriteId, zoneNum)) { _lockWord &= ~0x40; return; } diff --git a/engines/simon/vga.cpp b/engines/simon/vga.cpp index 8d215a84ad..dd381b1887 100644 --- a/engines/simon/vga.cpp +++ b/engines/simon/vga.cpp @@ -388,10 +388,8 @@ void SimonEngine::vc3_loadSprite() { y = vcReadNextWord(); /* 6 */ palette = vcReadNextWord(); /* 8 */ - if ((getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) && - isSpriteLoaded(vgaSpriteId, zoneNum)) { + if (isSpriteLoaded(vgaSpriteId, zoneNum)) return; - } vsp = _vgaSprites; while (vsp->id) -- cgit v1.2.3