From 4dbc1ce5cc15a69b9609b8e0db00f11dd3644964 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Sat, 29 Jun 2013 19:38:58 -0400 Subject: TSAGE: Fix for object initialisatioon in R2R scene 3500 --- engines/tsage/graphics.h | 1 - engines/tsage/ringworld2/ringworld2_logic.cpp | 11 +++++------ engines/tsage/ringworld2/ringworld2_scenes3.cpp | 6 ++---- 3 files changed, 7 insertions(+), 11 deletions(-) (limited to 'engines') diff --git a/engines/tsage/graphics.h b/engines/tsage/graphics.h index f006ceea53..71ec5cc2a5 100644 --- a/engines/tsage/graphics.h +++ b/engines/tsage/graphics.h @@ -42,7 +42,6 @@ class Rect : public Common::Rect, public Serialisable { public: Rect() : Common::Rect() {} Rect(int16 x1, int16 y1, int16 x2, int16 y2) : Common::Rect(x1, y1, x2, y2) {} - Rect(const Common::Rect &r) : Common::Rect(r) {} void set(int16 x1, int16 y1, int16 x2, int16 y2); void collapse(int dx, int dy); diff --git a/engines/tsage/ringworld2/ringworld2_logic.cpp b/engines/tsage/ringworld2/ringworld2_logic.cpp index 4ae12c966d..5aa4a70687 100644 --- a/engines/tsage/ringworld2/ringworld2_logic.cpp +++ b/engines/tsage/ringworld2/ringworld2_logic.cpp @@ -1396,7 +1396,6 @@ bool MazeUI::setMazePosition(Common::Point pt) { } void MazeUI::draw() { - int xs = _rect1.left; int yPos = 0; int yInc; Visage visage; @@ -1429,9 +1428,9 @@ void MazeUI::draw() { yPos = _rect1.top; yInc = _height - (_field30 % _height); - Rect srcBounds(Common::Rect(_field2E % _width, _field30 % _height, - _rect1.width(), yInc)); - Rect destBounds(Common::Rect(_rect1.left, yPos, _rect1.width(), yInc)); + Rect srcBounds(_field2E % _width, _field30 % _height, + (_field2E % _width) + _rect1.width(), (_field30 % _height) + yInc); + Rect destBounds(_rect1.left, yPos, _rect1.right, yPos + yInc); R2_GLOBALS._screenSurface.copyFrom(_mapImage, srcBounds, destBounds); } else { @@ -1441,8 +1440,8 @@ void MazeUI::draw() { yInc = _rect1.bottom - yPos; } - Rect srcBounds(Common::Rect(0, _field2E, _rect1.width(), yInc)); - Rect destBounds(Common::Rect(_rect1.left, yPos, _rect1.width(), yInc)); + Rect srcBounds(0, _field2E, _rect1.width(), _field2E + yInc); + Rect destBounds(_rect1.left, yPos, _rect1.right, yPos + yInc); R2_GLOBALS._screenSurface.copyFrom(_mapImage, srcBounds, destBounds); } } diff --git a/engines/tsage/ringworld2/ringworld2_scenes3.cpp b/engines/tsage/ringworld2/ringworld2_scenes3.cpp index baf68ed812..3f612bfaa4 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes3.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes3.cpp @@ -3027,7 +3027,7 @@ void Scene3500::Actor7::sub109466(int arg1, int arg2, int arg3, int arg4, int ar _fieldAC = _fieldAA / _fieldA8; postInit(); - setup(10501, 3, 1); + setup(1050, 3, 1); fixPriority(255); sub109663(arg5); } @@ -3616,7 +3616,7 @@ void Scene3500::postInit(SceneObjectList *OwnerList) { _item7.setDetails(96, 3500, 12, 10, -1); _actor8.postInit(); - _actor8.setup(10501, 1, 1); + _actor8.setup(1050, 1, 1); _actor8.setPosition(Common::Point(160, 73)); _actor8.fixPriority(1); @@ -3670,9 +3670,7 @@ void Scene3500::postInit(SceneObjectList *OwnerList) { _mazeUI.setMazePosition(_position1); _action1._field24 = 0; - warning("gfx_set_pane_p()"); _mazeUI.draw(); - warning("gfx_set_pane_p()"); _field1286 = 1; R2_GLOBALS._player.postInit(); -- cgit v1.2.3