From 4e0485197fcfb6e8807996e5bf179c0249a7369c Mon Sep 17 00:00:00 2001 From: Sven Hesse Date: Fri, 15 Aug 2008 10:47:42 +0000 Subject: Fixing a segfault in the Bargon Attack menu svn-id: r33896 --- engines/gob/mult_v2.cpp | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) (limited to 'engines') diff --git a/engines/gob/mult_v2.cpp b/engines/gob/mult_v2.cpp index 20a81174e5..6bd4ddb625 100644 --- a/engines/gob/mult_v2.cpp +++ b/engines/gob/mult_v2.cpp @@ -510,10 +510,11 @@ void Mult_v2::playMultInit() { if (!_animSurf) { int16 width, height; - for (int i = 0; i < _objCount; i++) { - delete _objects[i].pPosX; - delete _objects[i].pPosY; - } + if (_objects) + for (int i = 0; i < _objCount; i++) { + delete _objects[i].pPosX; + delete _objects[i].pPosY; + } delete[] _objects; -- cgit v1.2.3