From 4ee4d2d9aff62136c42004e4463b8d696571f9ec Mon Sep 17 00:00:00 2001 From: athrxx Date: Sun, 7 Jul 2019 13:52:51 +0200 Subject: SCUMM: (FM-Towns Audio) remove TODO The audio track is not broken. LEC simply didn't make good euphony music tracks for the FM-Towns. There is nothing we can do about that. The TODO implies that someone should mess around with the audio data (change the composition?). --- engines/scumm/players/player_towns.cpp | 3 --- 1 file changed, 3 deletions(-) (limited to 'engines') diff --git a/engines/scumm/players/player_towns.cpp b/engines/scumm/players/player_towns.cpp index 41bcf9e999..c5f6b21841 100644 --- a/engines/scumm/players/player_towns.cpp +++ b/engines/scumm/players/player_towns.cpp @@ -262,9 +262,6 @@ void Player_Towns_v1::startSound(int sound) { // type (255 instead of 1). // It doesn't sound great but we'll enable it to have music at all in this scene. // See Trac#1873 and Trac#10561. - // - // TODO: Check if playback of this can be improved somehow (maybe there's something else - // off with the data for which we can add a workaround?). playEuphonyTrack(sound, ptr + 6); } else if (type == 2) { -- cgit v1.2.3