From 547858993725af19d2167857c4e7a4a8ba8da185 Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Tue, 20 Feb 2007 18:04:13 +0000 Subject: Last batch of header consistency fixes. At least for the game engines. svn-id: r25751 --- engines/sword1/animation.h | 4 ++-- engines/sword1/collision.h | 4 ++-- engines/sword1/control.h | 4 ++-- engines/sword1/credits.h | 4 ++-- engines/sword1/debug.h | 4 ++-- engines/sword1/eventman.h | 4 ++-- engines/sword1/logic.h | 4 ++-- engines/sword1/memman.h | 4 ++-- engines/sword1/menu.h | 4 ++-- engines/sword1/mouse.h | 4 ++-- engines/sword1/music.h | 4 ++-- engines/sword1/objectman.h | 4 ++-- engines/sword1/resman.h | 4 ++-- engines/sword1/screen.h | 4 ++-- engines/sword1/sound.h | 4 ++-- engines/sword1/sword1.h | 4 ++-- engines/sword1/sworddefs.h | 4 ++-- engines/sword1/swordres.h | 4 ++-- engines/sword1/text.h | 4 ++-- 19 files changed, 38 insertions(+), 38 deletions(-) (limited to 'engines') diff --git a/engines/sword1/animation.h b/engines/sword1/animation.h index 589a625780..39639a84f7 100644 --- a/engines/sword1/animation.h +++ b/engines/sword1/animation.h @@ -20,8 +20,8 @@ * */ -#ifndef ANIMATION_H -#define ANIMATION_H +#ifndef SWORD1_ANIMATION_H +#define SWORD1_ANIMATION_H #include "graphics/dxa_player.h" #include "graphics/mpeg_player.h" diff --git a/engines/sword1/collision.h b/engines/sword1/collision.h index 0795298ec6..e6b0bea43e 100644 --- a/engines/sword1/collision.h +++ b/engines/sword1/collision.h @@ -20,8 +20,8 @@ * */ -#ifndef BSCOLLISION_H -#define BSCOLLISION_H +#ifndef SWORD1_COLLISION_H +#define SWORD1_COLLISION_H /*#include "objectman.h" diff --git a/engines/sword1/control.h b/engines/sword1/control.h index 912ccf8f72..686783012a 100644 --- a/engines/sword1/control.h +++ b/engines/sword1/control.h @@ -20,8 +20,8 @@ * */ -#ifndef BSCONTROL_H -#define BSCONTROL_H +#ifndef SWORD1_CONTROL_H +#define SWORD1_CONTROL_H #include "common/scummsys.h" #include "sword1/sworddefs.h" diff --git a/engines/sword1/credits.h b/engines/sword1/credits.h index a964744f22..5a60cc320d 100644 --- a/engines/sword1/credits.h +++ b/engines/sword1/credits.h @@ -20,8 +20,8 @@ * */ -#ifndef BS1CREDITS_H -#define BS1CREDITS_H +#ifndef SWORD1_CREDITS_H +#define SWORD1_CREDITS_H #include "common/util.h" diff --git a/engines/sword1/debug.h b/engines/sword1/debug.h index 36ddf26973..8992a3bcfe 100644 --- a/engines/sword1/debug.h +++ b/engines/sword1/debug.h @@ -20,8 +20,8 @@ * */ -#ifndef BSDEBUG_H -#define BSDEBUG_H +#ifndef SWORD1_DEBUG_H +#define SWORD1_DEBUG_H #include "common/scummsys.h" diff --git a/engines/sword1/eventman.h b/engines/sword1/eventman.h index c04b12e711..b234a7afa4 100644 --- a/engines/sword1/eventman.h +++ b/engines/sword1/eventman.h @@ -20,8 +20,8 @@ * */ -#ifndef BSEVENTMAN_H -#define BSEVENTMAN_H +#ifndef SWORD1_EVENTMAN_H +#define SWORD1_EVENTMAN_H #include "sword1/object.h" diff --git a/engines/sword1/logic.h b/engines/sword1/logic.h index 8d1815305c..4e8267a184 100644 --- a/engines/sword1/logic.h +++ b/engines/sword1/logic.h @@ -20,8 +20,8 @@ * */ -#ifndef BSLOGIC_H -#define BSLOGIC_H +#ifndef SWORD1_LOGIC_H +#define SWORD1_LOGIC_H // combination of logic.c and scr_int.c #include "sword1/sworddefs.h" diff --git a/engines/sword1/memman.h b/engines/sword1/memman.h index 1a9659a8d7..e4083301f8 100644 --- a/engines/sword1/memman.h +++ b/engines/sword1/memman.h @@ -20,8 +20,8 @@ * */ -#ifndef MEMMAN_H -#define MEMMAN_H +#ifndef SWORD1_MEMMAN_H +#define SWORD1_MEMMAN_H #include "common/scummsys.h" diff --git a/engines/sword1/menu.h b/engines/sword1/menu.h index 134ad9ab30..410067a70b 100644 --- a/engines/sword1/menu.h +++ b/engines/sword1/menu.h @@ -20,8 +20,8 @@ * */ -#ifndef BSMENU_H -#define BSMENU_H +#ifndef SWORD1_MENU_H +#define SWORD1_MENU_H #include "sword1/sworddefs.h" #include "sword1/object.h" diff --git a/engines/sword1/mouse.h b/engines/sword1/mouse.h index 9c4216a5a0..f69309020e 100644 --- a/engines/sword1/mouse.h +++ b/engines/sword1/mouse.h @@ -20,8 +20,8 @@ * */ -#ifndef BSMOUSE_H -#define BSMOUSE_H +#ifndef SWORD1_MOUSE_H +#define SWORD1_MOUSE_H #include "common/scummsys.h" #include "sword1/sworddefs.h" diff --git a/engines/sword1/music.h b/engines/sword1/music.h index 28ca933326..606c3d3004 100644 --- a/engines/sword1/music.h +++ b/engines/sword1/music.h @@ -20,8 +20,8 @@ * */ -#ifndef BSMUSIC_H -#define BSMUSIC_H +#ifndef SWORD1_MUSIC_H +#define SWORD1_MUSIC_H #include "common/scummsys.h" #include "common/mutex.h" diff --git a/engines/sword1/objectman.h b/engines/sword1/objectman.h index 398d7d85a4..e797ffb734 100644 --- a/engines/sword1/objectman.h +++ b/engines/sword1/objectman.h @@ -22,8 +22,8 @@ // this is the object manager. our equivalent to protocol.c and coredata.c -#ifndef OBJECTMAN_H -#define OBJECTMAN_H +#ifndef SWORD1_OBJECTMAN_H +#define SWORD1_OBJECTMAN_H #include "sword1/resman.h" #include "sword1/sworddefs.h" diff --git a/engines/sword1/resman.h b/engines/sword1/resman.h index 05cc54f92f..83da34ce10 100644 --- a/engines/sword1/resman.h +++ b/engines/sword1/resman.h @@ -20,8 +20,8 @@ * */ -#ifndef RESMAN_H -#define RESMAN_H +#ifndef SWORD1_RESMAN_H +#define SWORD1_RESMAN_H #include "sword1/memman.h" #include "common/file.h" diff --git a/engines/sword1/screen.h b/engines/sword1/screen.h index 44b22bd2cd..c72b8db1e1 100644 --- a/engines/sword1/screen.h +++ b/engines/sword1/screen.h @@ -20,8 +20,8 @@ * */ -#ifndef BSSCREEN_H -#define BSSCREEN_H +#ifndef SWORD1_SCREEN_H +#define SWORD1_SCREEN_H #include "sword1/sworddefs.h" diff --git a/engines/sword1/sound.h b/engines/sword1/sound.h index 10fed8b33c..ddd0f017f3 100644 --- a/engines/sword1/sound.h +++ b/engines/sword1/sound.h @@ -20,8 +20,8 @@ * */ -#ifndef BSSOUND_H -#define BSSOUND_H +#ifndef SWORD1_SOUND_H +#define SWORD1_SOUND_H #include "sword1/object.h" #include "sword1/sworddefs.h" diff --git a/engines/sword1/sword1.h b/engines/sword1/sword1.h index 0052c576ec..75bae573e6 100644 --- a/engines/sword1/sword1.h +++ b/engines/sword1/sword1.h @@ -20,8 +20,8 @@ * */ -#ifndef BSSWORD1_H -#define BSSWORD1_H +#ifndef SWORD1_H +#define SWORD1_H #include "engines/engine.h" #include "common/util.h" diff --git a/engines/sword1/sworddefs.h b/engines/sword1/sworddefs.h index 3f3b5765da..af85a45f23 100644 --- a/engines/sword1/sworddefs.h +++ b/engines/sword1/sworddefs.h @@ -20,8 +20,8 @@ * */ -#ifndef SWORDDEFS_H -#define SWORDDEFS_H +#ifndef SWORD1_SWORDDEFS_H +#define SWORD1_SWORDDEFS_H #include "common/scummsys.h" diff --git a/engines/sword1/swordres.h b/engines/sword1/swordres.h index dca5330350..5c11fae88b 100644 --- a/engines/sword1/swordres.h +++ b/engines/sword1/swordres.h @@ -20,8 +20,8 @@ * */ -#ifndef SWORDRES_H -#define SWORDRES_H +#ifndef SWORD1_SWORDRES_H +#define SWORD1_SWORDRES_H namespace Sword1 { diff --git a/engines/sword1/text.h b/engines/sword1/text.h index 34b106518a..c5d10fbf0c 100644 --- a/engines/sword1/text.h +++ b/engines/sword1/text.h @@ -20,8 +20,8 @@ * */ -#ifndef BSTEXT_H -#define BSTEXT_H +#ifndef SWORD1_TEXT_H +#define SWORD1_TEXT_H #include "sword1/object.h" #include "sword1/sworddefs.h" -- cgit v1.2.3