From 57bf0673d70311da7b2bddda91f4a0566c51c340 Mon Sep 17 00:00:00 2001 From: Paul Gilbert Date: Thu, 1 May 2014 09:16:48 -0400 Subject: MADS: Default game to impossible difficulty by default --- engines/mads/game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines') diff --git a/engines/mads/game.cpp b/engines/mads/game.cpp index 2c2f6366a4..1435681612 100644 --- a/engines/mads/game.cpp +++ b/engines/mads/game.cpp @@ -59,7 +59,7 @@ Game *Game::init(MADSEngine *vm) { Game::Game(MADSEngine *vm): _vm(vm), _surface(nullptr), _objects(vm), _scene(vm), _screenObjects(vm), _player(vm) { _sectionNumber = _priorSectionNumber = 0; - _difficulty = DIFFICULTY_HARD; + _difficulty = DIFFICULTY_IMPOSSIBLE; _loadGameSlot = -1; _saveFile = nullptr; _statusFlag = 0; -- cgit v1.2.3