From 5f113b2dc23912b23097131e64680dafa3dcd49a Mon Sep 17 00:00:00 2001 From: Torbjörn Andersson Date: Thu, 25 May 2006 20:50:32 +0000 Subject: Setting a "null" cursor like this doesn't do anything in the SDL backend, and could possibly be undefined in other backends. So it should be safe to remove. svn-id: r22636 --- engines/sword1/mouse.cpp | 1 - 1 file changed, 1 deletion(-) (limited to 'engines') diff --git a/engines/sword1/mouse.cpp b/engines/sword1/mouse.cpp index f925984984..6b72d2238a 100644 --- a/engines/sword1/mouse.cpp +++ b/engines/sword1/mouse.cpp @@ -251,7 +251,6 @@ void Mouse::setPointer(uint32 resId, uint32 rate) { createPointer(resId, _currentLuggageId); if ((resId == 0) || (!(Logic::_scriptVars[MOUSE_STATUS] & 1) && (!_mouseOverride))) { - _system->setMouseCursor(NULL, 0, 0, 0, 0); _system->showMouse(false); } else { animate(); -- cgit v1.2.3