From 64979e696c71b618fe6cc15a1810c43f8ef4d3a1 Mon Sep 17 00:00:00 2001 From: Strangerke Date: Sun, 12 Oct 2014 20:35:37 +0200 Subject: TSAGE: R2R - Fix discard of own selected station when handling the meteor card effect --- engines/tsage/ringworld2/ringworld2_scenes1.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines') diff --git a/engines/tsage/ringworld2/ringworld2_scenes1.cpp b/engines/tsage/ringworld2/ringworld2_scenes1.cpp index 2f7424c5a2..a007dedcc9 100644 --- a/engines/tsage/ringworld2/ringworld2_scenes1.cpp +++ b/engines/tsage/ringworld2/ringworld2_scenes1.cpp @@ -3950,7 +3950,7 @@ void Scene1337::Action10::signal() { for (int i = 0; i <= 7; i++) { if (scene->_gameBoardSide[2]._outpostStation[i].isIn(scene->_selectedCard._stationPos) && (scene->_gameBoardSide[2]._outpostStation[i]._cardId != 0)) { - scene->_actionCard2 = &scene->_gameBoardSide[2]._outpostStation[0]; + scene->_actionCard2 = &scene->_gameBoardSide[2]._outpostStation[i]; found2 = true; break; } -- cgit v1.2.3