From 65664f8a9a06aa74c93a7d0e10b92d25a2e6597c Mon Sep 17 00:00:00 2001 From: Matthew Hoops Date: Thu, 20 Sep 2012 23:09:44 -0400 Subject: PEGASUS: Fix avoiding Mars robot scoring Thanks to Keith Kaisershot (blitter) for spotting --- engines/pegasus/neighborhood/mars/mars.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'engines') diff --git a/engines/pegasus/neighborhood/mars/mars.cpp b/engines/pegasus/neighborhood/mars/mars.cpp index e5a4b61a44..ec502d2fc9 100644 --- a/engines/pegasus/neighborhood/mars/mars.cpp +++ b/engines/pegasus/neighborhood/mars/mars.cpp @@ -1339,7 +1339,7 @@ void Mars::arriveAt(const RoomID room, const DirectionConstant direction) { playSpotSoundSync(kMarsPodDepartedLowerPlatformIn, kMarsPodDepartedLowerPlatformOut); GameState.setMarsAvoidedReactorRobot(true); GameState.setMarsPodAtUpperPlatform(true); - GameState.getScoringAvoidedRobot(); + GameState.setScoringAvoidedRobot(); } if (GameState.isTakenItemID(kAirMask)) -- cgit v1.2.3